Buy it today on
Amazon or
order a signed edition from the publisher (see sidebar
on right).
Inside this New Book
Foreward
"To solve today's problems we
need mass changes in behavior. That's what mobile
persuasion is all about." – Editors BJ Fogg &
Dean Eckles
OVERVIEW
The Future of Persuasion is Mobile
"Mobile phones will soon become the most important platform
for changing human behavior. . . . Nothing can stop this
revolution." – BJ Fogg
EARLY MOVERS
Using Technology to Promote Youth Sexual
Health
"Mobile technology allows us to reach young people so that
any given moment becomes a teachable one." – Deb Levine
MyFoodPhone: The Start of Mobile Health
Revolution
"MyFoodPhone has shown that people are willing to use
mobile devices to manage health-related issues." –
Sebastien Tanguy & Peter Heywood
Persuasive Games on Mobile Devices
"Mobile persuasive games offer a promising tool for
intervention because video games are adept at creating
fictional worlds." – Ian Bogost
Simply Persuasive: Using Mobile Technology to Boost
Physical Activity
"Gaming engages people and increases personal performance."
– Erik Damen
Managing Chronic Disease through Mobile
Persuasion
"Mobile phones change behaviors by creating a unique
relationships between the patient and the device." – Peter
Boland
UNDER
DEVELOPMENT
Augmented Reality: Using Mobile Visualization to
Persuade
"If augmentation shapes how we perceive the world, then we
can shape behavior." – Sean White
Transforming the Mobile Phone into a Personal
Performance Coach
"Imagine having a personal coach with you all the time,
helping you target behaviors that matter to you." – Alex
Kass
Personal Health Assistant in the Palm of Your
Hand
"The mobile phone platform can enable an 'always there,'
'always relevant' user experience." – Paul Hedtke
Mobile Persuasion for Everyday Behavior
Change
"Through using our mobile applications, individuals become
aware of longer-term trends in their behavior." – Sunny
Consolvo, Eric Paulos, & Ian Smith
DESIGN INSIGHTS
Designing Engaging Mobile Experiences
"Mobile users are now ready and willing to engage with
their favorite brands on mobile phones." – Josh Ulm
The Four Pillars of a Successful Mobile Marketing
Vision
"The mobile platform can transform the brand promise into a
concrete reality." – Eric Holmen
Pervasive Persuasive Play: Rhetorical Game Design
for the Ubicomp World
"Something as mundane as saving a game's world can be
highly persuasive: Rewards induce learning." – Steffen P.
Walz
Mobile Persuasion and the Power of Meaning
"The need for esteem is met through the personalization of
mobile devices." – George LeBrun
Mobile Persuasion Design Principles
"Being mobile is much less about technology, and much more
about culture, connectedness, and fundamental human needs."
– Mirjana Spasojevic, Rachel Hinman, & Will Dzierson
THE BIGGER PICTURE
The Need for Simplicity
"When a device or service purports to do all things for all
people, it usually doesn't do any of them very well." –
Martin Cooper
The Jetson Kids Reboot HealthCare
"The wave of mobile health products is growing, and Boomers
are ideally positioned to ride this new wave into the
future." – Susan Ayers Walker & Michael Sarfatti
Ethical Dangers of Mobile Persuasion
"I'm worried that people building these technologies have
little understanding of their implications." – Jerry
Michalski
Redefining Persuasion for a Modern World
"Mobile technologies persuade by becoming part of how
people interact with the world." – Dean Eckles